Culture points (CP) are a prerequisite of settling or conquering a new village to extend your bailiwick. Culture points are cumulative for your entire empire. Losing a village does not diminish your CP count.
Most of the things you build will be producing culture points, more with each upgrade. Go to your palace or residence to see current production of that village and the total and the target number for the next village. All culture points are made each day - so if you have a level 10 Treasury (see below), it will make 50 culture points per day.
If you are low on culture points then you may build a town hall, where you can immediately hold a small celebration. This takes resources but it gets you culture points when finished. With a town hall at level 10 you can hold a great celebration for even more culture points. When one celebration is over, you may start another. A small celebration brings 500 culture points. A great celebration brings 2000 culture points.
Building a Treasury is expensive, but it will give you 10 culture points at only level 1, rising to 50 points for level 10.
Other buildings that contribute the most to your culture points are the Town Hall, Palace, Embassy, Academy, Marketplace, Workshop, and Trade Office. All of these provide at least 100 points at level 20.
The next best group of buildings provide 77 points each at level 20, though only 2 points at level 1. This group consists of the Blacksmith, Armoury, Main Building, Stable, Residence, and Great Stable
Some buildings contribute little to your culture points. The Brickyard, Iron Foundry, Grain Mill, Bakery give you 1 point at levels 1 and 2, and 2 points at levels 3 to 5. The Cranny gives a maximum of 6 points at level 10. The Wonder of the World does not give culture points.
The buildings not mentioned so far, such as the Woodcutter or Palisade, all provide 1 point at level 1 through to 38 points at level 20.
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