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Thread: PROJECT IGI : I'M GOING IN (GAME)

  1. #1
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    Default PROJECT IGI : I'M GOING IN (GAME)

    Project IGI : I'm going in


  2. #2
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  3. #3
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  4. #4
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    System requirements

    Microsoft Windows 95 or 98
    Intel Pentium II 300 MHz
    64 MB RAM
    500 MB uncompressed hard-disk space
    4x CD-ROM drive
    DirectX 7.0a-compliant 3-D accelerated video card with 8 MB RAM
    DirectX 7.0a-compliant sound card
    Keyboard and mouse

    Information
    It's hard to deny the appeal of first-person action/adventure/espionage game Project IGI's concept. What gamer hasn't wanted to play a virtual James Bond, using high-tech weapons and gadgets to save the world from nuclear destruction? Project IGI lets you do that and more throughout 14 immense missions that are set in all types of terrain and weather. Should you snipe that guard on the tower opposite you, or use the power cable between you and him to zip-line down, stab him, and save your precious sniper rifle ammunition? Is it better to take the base head-on or skulk around the perimeter first and thin down your opposition? This is the kind of open-ended superspy gameplay Project IGI offers.

    There's no denying the game is beautiful. Project IGI is based on a flight simulator engine, so the outdoor environments let you see for miles. It's a stunning feeling to run to the edge of a cliff and see an enormous enemy military installation sprawled out in the valley below. Buildings, weapons, and vehicles are all rendered realistically, and there isn't a game in recent memory that contains such convincing base layouts. All of the places you are expected to infiltrate are dotted with watchtowers, warehouses, barracks, and security checkpoints. Best of all, the expansive outdoor environments seamlessly transition into indoor and underground installations that are just as detailed.

    Unfortunately, idiotic enemies that rely on their instantaneous reactions, unerring aim, and large numbers to bring you down spoil the atmosphere. They operate on strict paths that are easy to determine, and simply stand in one spot and shoot until either they die or you do. Fights can be frustrating, made worse by the lack of an in-game save system. It's too bad, because with a few changes Project IGI would have risen from mildly entertaining to absolutely brilliant. --T. Byrl Baker

  5. #5
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  6. #6
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    Another working links here

    You've survived worse...but not by much. Now you have to bandage your wounds, infiltrate a fortified Russian Base, disable the security system, and get the goods...then the real excitement begins! I'm Going In is the first military stealth shooter to stress cunning and covertness over firepower. Use all the latest spy equipment and weapons to get the job done without detection. Battle your way through Eastern Europe in pursuit of a homicidal ex-Russian Colonel bent on turning Europe into a radioactive wasteland.

    http://rapidshare.de/files/5297454/g...art01.rar.html
    http://rapidshare.de/files/5297565/g...art02.rar.html
    http://rapidshare.de/files/5297493/g...art03.rar.html
    http://rapidshare.de/files/5297480/g...art04.rar.html
    http://rapidshare.de/files/5297781/g...art05.rar.html
    http://rapidshare.de/files/5297568/g...art06.rar.html
    http://rapidshare.de/files/5297260/g...art07.rar.html


    Password ::: mittons

  7. #7
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    Mera Bharat Mahan
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    Thats a nice game
    I think it has 15 stages
    don remember
    But IGI 2 was a flop 4 me
    i din like it
    The only thing I hate about IGI is its saving
    it was frustratin

  8. #8
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    I think 14 stage ... :)

    I also hate IGI 2... :( that need better graphic to run... and hard to control..

  9. #9
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    Man, can't you find a host that lets you upload 200 MB or something instead of this constant Rapidshare linking?

    If you make it an exe file instead of RAR the file size would be quite smaller.

  10. #10
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    I just find this link on net and send here ... This is not my upload files... :)

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